Abstract
Video games have come a long way in the few decades since its conception, traversing many styles and platforms that progress with the development of new tech-nology. Video games are an expression of numerous art forms, packaged into an in-teractive work of art with an industry rivaling cinema and film. Visual design of games has evolved alongside technology as more becomes possible, and many games can be dated throughout game history the same as artwork over the course of history. Much like the invention of ready-mixed paints, the publishing of the first Mario Bros marked a turning point in game history. Based on successful predecessors, visual design in games continues to expand to more styles and genres, as well as new platforms. This is where gaming becomes art, and a video game becomes a mixed media art form, the same way a movie combines cinematography with theater and visual arts.
Keywords
Aart, design, digital, digital arts, video games, fine arts, history of game art, study of game art
Document Type
Thesis
Year of Completion
2021
Major
Digital Arts and Design
Advisor
Patrick Aievoli
Academic Department
Digital Arts and Design
Recommended Citation
Yong, Sarah, "A Brief Study of the Development of Video Games as an Artform" (2021). Undergraduate Honors College Theses 2016-. 90.
https://digitalcommons.liu.edu/post_honors_theses/90